In this one, you'll go weeks in game before sex even really crosses the MC's mind. Most corruption games pretty much end the first time you get the MC to cum, and it's essentially a picture grab at that point. The mind control from Luciela ( cough) is thorough, and takes into account how to fundamentally rewrite the MC in a way that takes into account the totality of her being. This game is well worth the investment! Unlike others in the genre, it's a pretty intensive "corruption" that shows how sinister the genre really is. The problem is, right now, the slow build up doesn't yet pay off so it's not currently worth the time. When this game is completed it will likely be a 5/5 game, just extremely slow to start but should pay off. It's not worth your time right now due to the lack of lewd scenes which pains me to say tbh as it is a great game. I would say, wait for this game to be completed and then play it with a guide. It spent much more time in mean girls like dialogue and school scenes with nothing lewd at all. I thought this was a lewd game and I got very little lewd action. The dialogue is well written, the gameplay is good, the problem is. There are more lewd scenes in the game, but you would need to follow a guide to find them all. One flashing scene, one getting her butt felt up, 2 or 3 with other characters, one handjob and that's it. I think I saw a total of 7 or 8 lewd scenes the whole time. Let me say this, I played the game for 20 hours without a guide and progressed to the end of the current content. But this game was not worth the time I put into it unfortunately. I love slow-corruption female protag games. The premise of the game is amazing and exactly what I'm looking for. The problem is, there is very little lewd content in the game currently and most of it is hard to find. One one hand, it's no doubt one of the better games on the site. If you don't like waiting ten to fifteen hours to see penetrative scenes, don't like hard games, or only play complete games, you should probably skip this one. Just pick Easy on your first playthrough if you want to optimize. I imagine the sex scenes from here on out in the late game will only get sluttier and sluttier (who plays corruption games to make the MC pure?), so make of that what you will.Īnyway, if you like corruption games that are fun to play, you should definitely play this game. The sex scenarios are good too, if not static even in this stage of development there's quite a few of them. The story is serviceable, it's engaging enough to the point where you do wonder about the mysteries and what will happen in the end, but not anymore than that. The NG+ feature somewhat alleviates this, but again, the game is so long that it feels like a gorilla patch rather than a real fix. Coupled with the fact that a lot of things in this game are timed or limited, I feel that there's a lot of potential for new players to make decisions that could make the playthrough much much harder for them without even realizing it (not investing in the Slime for example will likely make or break playthroughs, but its importance is really never mentioned). The game is hard as balls without prior knowledge, even if you're familiar with the genre, and most of this comes not from the boss battles, but from knowing what you can do, where you can go safely, and where you can not. The game, like the early iterations of SMT it draws inspiration from, is unforgiving if you dawdle, and the pressure to play optimally, especially for all the pink scenes, is a bit too much, I think. Signposting where exactly is safe for you through dialogue or allowing running away from more fights would be good ideas I think. That being said, it's often quite difficult to ascertain whether you're ready for an area without prior knowledge, which can lead to some annoying save scums as you enter, and then get immediately blasted by the boss way harder than you (the deep forest is a good example of this). Thought was evidently put into the decision making moment to moment gameplay. The Atlus inspirations are blatantly clear from the combat to the time-management to the dual real and fantasy world narratives, complete with a pseudo-awakening in the eleventh hour of exploring the first major boss's palace -er, realm. Roya is a harsh world and you'll actually have to use your brain to explore and survive. One of the few RPGM maker games that justify it being a game, and not an interactive slideshow.
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